Shenmue 3 – image from official website, belongs to YS Net

Know what this game reminds me of? “Second Coming” by The Stone Roses. You wait ages for it to drop, and then … it’s good, it really is, but it also sort of struggles under its own weight.

For one thing, Yu Suzuki has almost wilfully ignored everything that has happened in the last 20 years of game development. Shenmue 3 is a Shenmue game, which means that it is completely a noughties game. The controls are deeply weird, the pacing is slow, the dialog stilted. It’s … Shenmue, basically. It’s like GTA, The Witcher and Red Dead never happened.

Visually, it is very very lovely. What Yu Suzuki and team have captured, magnificently, is a sort of idealised pastoral of rural China in the 80s, with saturated colours and glow turned up to max. It has a sort of dream-like quality. Combine that with the music, which is as sweeping and beautiful as ever, and you have a game which – while painfully slow at times – is never less than epic.

Does it still stand up as a game in 2019? Hmm. Not really, if I’m honest. I mean, I’m a total Sega fanboy, and I played and loved the first two Shenmue games on the Dreamcast. But you can’t pretend that the last two decades haven’t happened, and Shenmue 3 just doesn’t have the “wow” factor that it had back in 1999, and which made us overlook so much of the clunkiness in the game mechanics.

Still, for all that, it’s undeniably good to hang out with Ryo Hazuki again. Now, does anyone know where I can find sailors?